SparkEngine

This is Axel Alavedra and Marc Guillén 3D videogame engine. Website: https://proboxam.github.io/SparkEngine/


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SparkEngine

Spark Engine is a 3D engine developed by Marc Guillen and Axel Alavedra during the Game Development grade at CITM-UPC Terrassa. The entire development has been supervised by the lecturer Ricard Pillosu.

The code is written in C++.

Authors

Axel

Contribution

Marc

Contribution

Main core sub-systems

Skeletal animation sub-system

Features

System in-depth

Imgur

Video

Repository

Tools used to develop the engine

License

MIT License

Copyright (c) 2019 SparkEngine (Axel Alavedra & Marc Guillen)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.